The Plan™

Soooo… the plan. The plan for the legacy, the plan chosen especially to help this legacy. The legacy’s plan.


The main reason I’m doing this is because right now? I’m kind of bored. Which doesn’t make much sense considering Generation 2 has barely started but there it is.

The main reason for my boredom is because it’s just a legacy challenge, and I tried to spice it up a little bit by giving it an ISBI twist, but I’m so white that my version of spice was a sprinkle of pepper. In other words, it ain’t spicy.

I have a whole new direction I want to take this legacy in, but I won’t do it until I’m on Generation 2, so until then it’s just a matter of making things interesting so that I’ll actually want to keep playing until it gets there. So instead of a twist of an ISBI, we’re gonna get a full blown ISBI. With points and everything.

I know that the main factor of an ISBI is the Insane trait, but there are other traits that are just as good, and because Ari already has the Absent-Minded trait I’m just gonna use that as our makeshift Insane trait.

To pick the Generation 2 heir, I’m going to be randomising traits at birth, and whichever kid randomly gets Absent-Minded at birth is an automatic heir. Otherwise, I’ll pick it for them at their child birthday. If none are automatic heirs, I’ll just have to randomise who the heir is going to be because I doubt I’ll have enough readers for a poll which is good because I have no idea how to make one.

But anyway! Points!

Self-Wettings (-5)
Pass-Outs (-5)
Fires (-5)
Failing School (-20)
Demotion (-20)
Getting Fired (-30)
Accidental Deaths (-10)
Social Worker Visits (-10)
Births (+5)
Twin Births (+10)
Triplet Births (+15)
Fulfilling LTW (+40)
Honour Roll (+5)
Randomising every Trait + LTW for a Generation (+10)
Not using Spares’ Happiness Points for a Generation (+10)
Every $100,000 (+20)
Having an NPC Reach Top of their Career (+50)

I’ll put this in place in the next chapter, and I’ll fill in what we have so far. There are also points that come with the Legacy challenge itself, but I kind of said nah to those from the start due to me only being able to control one person per generation. Kind of makes it difficult to complete Spares’ LTWs or get them LTH points.

My plan for Generation 2 will be announced…when Generation 2 starts. But I’m excited about it, and for now I’ll say that it involves a lot of colour…

Happy Simming!


2 thoughts on “The Plan™

    • Rebecca says:

      Yeah I really adore ISBIs, so I figured I may as well make this a proper one with scoring and a shared trait and all. As for gen 2, I think I’m going to introduce a new element of gameplay for each generation, to keep things from being too monotonous.


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